Hi guys!.. here are a couple of props I did for Resistance 2, while I was doing my internship these past summer at Insomniac games!.
So here is the Iceland Hut Radio I did for the game.
I modeled It based on an image provided to me and did the UV mapping, texturing of it!
I got to use Parallax map for the first time while I was at Insomniac.(really cool to see the effect of Parallax on the model in real time while tweaking It up)It is like pushing the normal maps a bit further into more of a 3D Illusion.
For the Stove I did the research of it by gathering many pictures of stoves of the 1950's era and modeled it from those pics.
I also did the the UV mapping and texturing of it. In which I did a set of textures for color, Normal, specularity and Parallax(even thought i didn't put it on the pic).
for the rest of the stove, I did a tiny white tile texture in which we used overlay texture and detail textures of dirt, for the rest of the stove. as well as the use of Steve's shader for the other metal pieces that don't appear on the textures I did.
Also I wanted to give special thanks to Yancy Young for mentoring me, and helping me out in learning the proprietary tools necessary to get the models done properly and providing feedback and Fun while I was working there.
also thanks to rest of the environment team and all others who made that summer a fun experience of learning and working while still having fun!
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3 comments:
cool work dude.. it'd be cool if you could show the wireframe
Nice!
Thanks! yeah.. actually there is a wireframe in there. but i blended with the background color.
yeah.. I just a few minor props I did that I have yet to put up.
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